Friday, December 25, 2009

Impressions of Avatar (updated)

Update 1/10/10 Avatar has crossed the 1 Billion dollar mark worldwide in less than 3 weeks. it's already the #2 top grossing film of all time, behind only James Cameron's other blockbuster hit Titanic.

Update 12/31/09: Avatar crosses the 800 million dollar mark worldwide in 13 days!

Update 12/29/09: Avatar is breaking all box office records worldwide and at the 11 day mark has already taken in 617M. The number one film in 107 out of 108 countries.

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I saw Avatar today (a film that took several years to make and was delayed even more due to its advanced technology) and thought it was truly exceptional on many levels. I like to keep my mind pure of other people's reviews before seeing a new movie (or even an old one for that matter) so my first impressions are completely my own. That is not the same as living in a bubble. I DO do my research. Here are my impressions of Avatar.

Landmark Film

Avatar is one of those movies that you must see - even if it's just to stay literate in the language of film. And you must see it on a big screen. The bigger the screen the better and preferably in 3D. Avatar has ridden the CG/live-action wave and developed new camera systems and software for motion capture (the cutting-edge process of filming actors and then mapping their images and movements onto 3D computer models). The technological achievement alone is a major accomplishment but is even more relevant to revenue because now more than ever a film has to have a compelling reason to be just to get theatrical release.

Visual Smorgasbord

The eye-popping visuals are state-of-the-art and telegraph the crucial story beats without dialogue. One has the sense that the screen is a giant, moving canvas. I felt that this was a very conscious decision. To my mind the natural world of Pandora seems a bit overdone with the FX of mocap. We get that everthing is "alive" there but less may have been more in some instances.

Nevertheless, as part of the storytelling process writer/Director James Cameron paints the two camps (military might versus stone age tribes) with two distinct palettes. He uses cool greens, blues and luminous light for Pandora's landscapes & creatures juxtaposing them with harsh metallics, barren sepia tones and hard or distored light for the machines. So much so the core conflict reads non-verbally from every angle.


The World of Pandora

An immense amount of work went into bringing the logic and rules of the imaginary world of Pandora to life. To begin with, one cannot escape the fact that the moon itself is named after a Greek Goddess, the first woman on earth. The divine feminine is everywhere apparent on this Garden of Eden style moon but we do not feel the damnation of woman here. Quite the contrary. She is the fertile ground for all things and must not be violated.

While your eyes are feasting on the sheer beauty of the film, you may not notice or know that James Cameron hired botanist Jodie Holt to design the flora and fauna of the fictional biosphere. It is not a casual creation. Everything corresponds to an agreed upon science. They created a "zooplantae" (plant/animal hybrids) to populate the forest. A linguist (Paul Frommer) also came on-board to create a unique Na'vi language for the indigenous people there. Avatar fans can learn to speak Na'vi the same way Trekkies learned Klingon.

While all that is wonderful and will no doubt boost cross-marketing products like t-shirts, art books, dolls and games, to me the biggest takeaway was the emphasis placed on the wisdom of the Na'vi tribal culture and their relationship to the land. It borrows heavily from American Indian and Asian Pacific cultures and the concept of a collective consciousness that is managed by harmonious co-existence with the great spirit mother.

The great spirit is present on the molecular level in all living things. So the Na'vi live according to the respect for all life. When they slay an animal, like the American Indian, they speak to it and thank it for its life which gives life in ritual of death. We see this on the micro and macro levels. There are several scenes near the spirit tree where the roots seem to blend with the arms and legs of the Na'vi who have linked arms in a prayer chant. An unforgettable image.

Themes


This is an epic work of fiction set in a distant galaxy but very much based on human issues and understanding. A key theme is the polarization of eco-friendly, spirit-based culture and industrialized warmongering as a capitalist means to an end. There is an unmistakable female versus male flavor to it all (though it might be more accurate to refer to it as yin & yang) with the synthesis as the ultimate endpoint. We will not see that synthesis complete its cycle for two more sequels.

Central to the story is literally a tree of life, a symbolic image present in many cultures. The one on Pandora seems Celtic in origin to me. The interconnectedness of all things runs deep in the storyline. Even hero Jake Sully's conflict between causes draws on that theme. We can't help feeling that the loss of the use of his legs as a marine in action brought him to his destiny as Pandora's saviour. It is interesting to note that Avatar is a sanskrit word that signifies a deity in human form, the embodiment of a concept, an archetype.

The wasteland motif is inherent in the backstory but also shows up visually in the image of Sully wandering alone in the decimated Pandora landscape. His inner dialogue spells it out for you, in case you might miss it. The wasteland is a mythic image/concept that really goes hand-in-hand with the central humanity versus machine conflict. It is an inevitable result of the clash between the two.

Survival of the life force after death in the form of an individual spirit is also present and I suspect will become even more important to the plot as the franchise develops. In tandem with this is the idea of reincarnation, from a Hindu POV. That is (and I'm speculating here) a thread of karma runs through all the action which we will most likely see unfold in unexpected ways in the next film(s).

Critique/Conclusion

One feels well fed at the end of this movie as one should. It was designed by a master chef. There is a staying power to the story and a kind of longing to return to that Edenesque moon called Pandora. In some corner of my mind I wish to board Virgin Galactic's spaceship Enterprise and head into deep space.

But we already are in deep space. Sully's burning passion is easy to slip into and assume as our own because in some sense he is the ideal everyman ~ the soulful individual whose inner spark ignites with a cause worthy of devoting his life to. So in spite of the seemingly insurmountable obstacles it is a dilemma we welcome.

The only thing that kind of bugged me about the film was the blunt force feel of the character development. This is probably the result of the long and somewhat less than spontaneous process of mo-cap itself. Once the animation was laid down, changes were not an option. They most likely just had to go with some less than elegant transitions and sometimes clipped sound-byte style dialogue.

I also felt that the hired guns of the capitalist venture were a bit too highly stylized and stereotypical for their own good. This will play well in the video game version but I suspect that Cameron will find a way to soften the monstrous dark side that he has created or map out a believable fissure in the inhuman facade.

Additional Interviews & Information

For a little backstory on the making of the film, here's an interview with Cameron before the release of the film (click here) and another with film composer James Horner on his approach to scoring the film (click here).

The L.A. Times did an exclusive on James Horner's search to find the sound of Pandora last month. Here are the links to that two-part interview:

Part One of an exclusive interview with film composer James Horner on the sound of Pandora (the moon where the film takes place). Part Two of L.A. Times interview with film composer James Horner.

There will be at least one and possibly two sequels.

Sunday, December 20, 2009

The Artistry of Dylan Cole

Sorry for the delay between posts. I am in the process of a lot of musical work, which is a great homecoming for me:) Can't believe I have been away from my first love so long. Spending major amounts of time in rehearsal.

Today, while looking up some of my old cronies at Disney Animated Features for some belated holiday card-sending, I came across this fabulous demo reel by the talented digital matte painter Dylan Cole. Fantastic. Pictures worth thousands of words. Treat yourself!

Saturday, December 12, 2009

Word of Mouth & the 2009 Black List

Nikki Finke (founder and editor in chief of Deadline Hollywood Daily) just released an exclusive Black List of the most liked screenwriters and scripts of 2009. This should put to rest, at least to some degree, the notion that your wonderful, unique script got the shaft - many times because the story analyst quashed it.

Great work might have trouble finding its way to the screen for reasons of politics, or budgeting or something too similar on the development slate, but it will never go unnoticed. According to Finke, the Black List was created by collecting the word-of-mouth from 311 studio executives and agents. Five mentions put you on the list.

This is her story entirely so the only appropriate thing to do is point you in the direction of it. Follow this link to read the 2009 Black List - which put no less than 97 films in development this year. You can read the working title of the film, the blurb, the elements attached thus far and who's producing it. Fantastic information.

You'll also find links to the Manager and Agent "scorecards" - of best liked managers and agents in Hollywood.

Friday, December 11, 2009

Insights from Pixar

This is a brief interview from iinnovate, a fascinating, eclectic series on the most innovative people and stuff out there. File this one under inspirational.




Here's a Pixar short just for grins. Love the POV of the story.

Monday, December 7, 2009

World's First Spaceliner Unveiled

Wow! This is so exciting. Today Sir Richard Branson unveiled his SS2 space ship, which heralds the arrival of the first commerical space travel in history. Now that we've discovered water on the moon and, more recently, lunar lava tubes (which are large enough to house a space colony) travelling into space and even living there is soon to become a reality.




Virgin Galactic has ordered 7 space ships which are currently being built. The first two have already been named: the Virgin Space Ship Enterprise and the Virgin Space ship Voyager. Branson reportedly offered William Shatner a free ride on the first flight of the Enterprise (the price of a single ticket goes for $200,000 and 65,000 tickets have already been spoken for) but Shatner turned it down claiming a need for a guaranteed return flight.

James Cameron's much anticipated 3D, technology-pioneering space movie Avatar will be in theatres next weekend and Disney is already well on its way to producing a pair of space/cyber space operas in the form of Tron Legacy and a remake of Disney's 1979 picture The Black Hole. Here's a sneak peek at some Tron test footage that debuted at the July 2009 Comic-Con...



If you've got a sci-fi/space movie script, now is a good time to put it forward.

Sunday, December 6, 2009

The Story behind Richard Avedon

He may be most remembered for his fashion photos but his pictures are full of motion and drama. So, here, for your Sunday afternoon viewing pleasure is part one of the nine-part series from the PBS American Masters Series. You can access all nine segments through this portal. Truly marvelous.

I think I'm some kind of a reader...I used to love handwriting analysis. But that's nothing compared to reading a face. I think if I'd decided to go into the fortune telling business, I probably would've been very good. What happens to me is that in work I look for something in a face and what I look for is contradiction. Complexity. Things that are contradictory and at the same time connected.




I work out of a series of nos. No to distracting elements ...no to exquisite light...no to certain subject matter...no to props. All these nos force me into the yes.

Saturday, December 5, 2009

Interactive Media for Writers

Just came across this software called Xtranormal, which allows anyone to make a movie using a mouse, a keyboard and videogame engines to create animation. It's primitive compared to Hollywood standards, of course, but an indicator of where things are headed in the not-to-distant future.



The basic software is free - allowing you to make a mini-movie and either post it on the site there, export it to YouTube or email it to your friends. I can't think of a more perfect application for mobile.

P.S. If you find this interesting, you may also enjoy an article written by a fellow blogger about some new iPhone apps that allow you to write and edit your script on your mobile phone. Pretty amazing stuff - in case you didn't know about it yet. Here are the links to top five picks so you can go directly to the source to learn more...

- Screenplay

- Movie Idea Generator

- Storyteller Story and Character Generator

- Super Index Cards

- Mobile Storyboard

Who needs to sit alone at a desktop? And if you want to do some quick research, there's a new interface with imdb.com called MovieGenie that will connect you to all the film facts, trailers, TV show histories, bios and review listings stored on the site.

Thursday, December 3, 2009

Life After Film School

UPDATE 12/20/2009: Jon Cassar WON'T be directing Motorcade afterall, as Dreamworks scuttled the pic due to the economic climate (at least that's the partyline). If you ask me, DreamWorks live-action is reinventing itself under Steven Spielberg since he split Paramount and left Jeffrey Katzenberg to the Animated Features division).

Latest news has Cassar directing The History Channel's first scripted mini-series ever, The Kennedys in 2010. News reports have it that this will focus on the family and the influence of "Godfather-like" patriarch Joe Kennedy. Should be riveting as it promises to strip away the fairytale as much as possible and tell it from a more historical POV. There was another mini-series called Kennedy in 1983 for the 20th anniversary of JFK's assassination. It was all about JFK.

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I don't know Jon Cassar personally, but came across this interview and found it so generous and straightforward about the realities of working in TV and film I wanted to share it with you. There is some reference to writing - just enough perhaps to reiterate the fact that TV is far more extemporaneous and interactive than feature writing. Jon Cassar was, at the time of this taping, an executive producer and director of the hit Fox show 24 - starring Kiefer Sutherland.



Cassar is reportedly going to direct a major motion picture for DreamWorks called Motorcade in early 2010. A more recent update has Mr. Cassar directing an episode of the new Fox prime time TV series Human Target - a live-action adaptation/remake of the DC comic and graphic novel by the same name. I wish Mr. Cassar all the best. Fox would be lucky to have him move into place as an executive producer on that show as well.

Wednesday, December 2, 2009

Avatar - Interactive Trailer & Video Game

Writer/director James Cameron's latest movie Avatar will be out in theatres in just over two weeks. It features some cutting edge filmmaking technology and, as is becoming more and more the norm, a video game version is also being offered. It was released today.

http://www.avatarmovie.com/air/

Part One of an exclusive interview with film composer James Horner on the sound of Pandora (the moon where the film takes place).


Part Two of L.A. Times interview with film composer James Horner.

Insight into India

Though perhaps not of direct consequence, this TEDTalk by Sashi Tharoor (member of Parliament, Minister of External Affairs and author) provides a fascinating window into India, home of Bollywood, the "ever, ever land" and an audience base that will soon exceed even China in numbers.
"It's not the country that has the biggest army that wins, it's the one that tells a better story".




It's interesting that nothing is mentioned here about how those millions and millions of cellphones may also be used to view digital entertainment. Nielsen's Three Screen Report only covers TV, Internet and Mobile usage in the U.S. but it stands to reason that if mobile video usage is up 51% in north America, it's up significantly in India and other countries as well. THAT has an impact on content development, although what that impact is remains to be seen.